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A to Z of C: The evolving book on C/DOS/Turbo C programming
This is an intermediate to advanced C programming book writen for:
C lovers,
programmers, and
other enthusiasts.

The book is written to open many secrets of C, it also introduces various approaches to solve different problems.

Book is available for freely download.

Data Structures and Algorithm Analysis in C++, Third Edition
A comprehensive treatment focusing on the creation of efficient data structures and algorithms, this text explains how to select or design the data structure best suited to specific problems. It uses C++ as the programming language and is suitable for second-year data structure courses and computer science courses in algorithmic analysis.
C++ For C Programmers
A textbook of C++ examples intended for C programmers. This book is not a starting point for new C++ programmers who do not know C. It is a transition tool for C programmers.
Fundamentals of Programming C++
This book teaches the basics of C++ programming in an easy-to-follow style, without assuming previous experience in any other language. A variety of examples such as game programming, club membership organization, grade tracking and grade point average calculation, make learning C++ both fun and practical. Each chapter contains at least one complete, fully functional example program, with several smaller examples provided throughout the book.
C++ Annotations
This book is intended for knowledgeable users of C (or any other language using a C-like grammar, like Perl or Java) who would like to know more about, or make the transition to, C++. This book is the main textbook for Frank's C++ programming courses, which are yearly organized at the University of Groningen. The C++ Annotations do not cover all aspects of C++, though. In particular, C++'s basic grammar is not covered when equal to C's grammar. Any basic book on C may be consulted to refresh that part of C++'s grammar.
Object Oriented Programming with ANSI-C
This book is not going to praise object-oriented programming or condemn the Old Way. It's simply going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier. Along the way we encounter all the jargon � classes, inheritance, instances, linkage, methods, objects, polymorphisms, and more � but we take it out of the realm of magic and see how it translates into the things we have known and done all along.
C++ GUI Programming with Qt 4, 2nd Edition
Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes.

Learn C The Hard Way: A Clear and Direct Introduction To Modern C Programming
Need to learn C? Now you can! Forget old-fashioned C programming books that assume you're a computer hardware expert and teach frustrating, old-fashioned coding styles. If you know any language at all, Zed A. Shaw's Learn C the Hard Way can help you get started fast with modern C programming.

Mastering C++ by K. R. Venugopal
This book covers concepts such as programming paradigms, the need for OOPs technology, extending C/C++ at a glance, fundamental constructs of the C++ language, classes and objects, inheritance, polymorphism, generic programming, streams computations, fault tolerant programming with exceptions.
The Boost C++ Libraries
This book is an introduction to the Boost C++ Libraries. The Boost C++ Libraries complement the C++ standard and add many practical tools that can be of use to any C++ developer and in any C++ project. Because the Boost C++ Libraries are based on the C++ standard, they are implemented using state-of-the-art C++. They are platform independent and are supported on many operating systems, including Windows and Linux, by a large developer community.

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