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Object Oriented Programming with Java
This book takes a full-immersion approach to object-oriented programming. Proper object-oriented design practices are emphasized throughout the book. Students learn how to use the standard classes first, then learn to design their own classes.

It uses a gentler approach to teaching students how to design their own classes, separating the coverage into two chapters. GUI coverage is also located independently in the back of the book and can be covered if desired.
How to Design Classes
The authors put classes and the design of classes into the center of their approach. In this volume, they show students how object-oriented programming languages such as C++, C#, and Java support this effort with syntactic constructs. They also refine the program design discipline.
Seamless Object-Oriented Software Architecture: Analysis and Design of Reliable Systems
In the demanding world of software development, the object-oriented technique stands out in its potential for software reuse and in its potential to turn the analysis, design and implementation of general software systems into a truly seamless process.
OOP: Learn Object Oriented Thinking and Programming
The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do.
Programming Abstractions in C++
Programming is a matter of learning by doing. Eric Roberts´┐Ż Programming Abstractions in C++ gives students opportunities to practice and learn with engaging graphical assignments. A client-first approach to data structures helps students absorb, and then apply the material.

Object-Oriented Programming in C++, 3rd Edition
This book presents the sophisticated new features of the most current ANSI/ISO C++ standard as they apply to object-oriented programming. Learn the concepts of object-oriented programming, why they exist, and how to utilize them to create sophisticated and efficient object-oriented applications. This book expects you to be familiar with basic programming concepts.
Object-oriented Programming in Java
Designed for those new to programming, this book provides step-by-step lessons that cover OOP (object-oriented programming) and the Java language comprehensively with clear examples, code, and figures. You'll use Java's built-in objects to create applets. Design your own classes and assemble them into sophisticated, complete programs that run inside an HTML browser or as stand-alone applications.
Object-Oriented Programming in C++, 4th Edition
Object-Oriented Programming in C++, 4th edtion, begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards.
Object-oriented Programming in C# for C and Java Programmers
This is a book about object-oriented programming, illustrated with use of the programming language C#. It is assumed, as a prerequisite, that the readers have some knowledge about imperative programming, preferably knowledge about C.
Fundamentals of Programming: With Object Oriented Programming, Python Edition
This book presents a balanced and flexible approach to the incorporation of object-oriented principles in introductory courses using Python. It begins with the very foundations of OOP and then uses practical examples to show how to correctly implement Object Oriented Programming in Python.
Building Skills in Object-Oriented Design (in Java and Python)
This book has 49 chapters that will help you build OO design skills through the creation of a moderately complex family of application programs. This is a step-by-step guide to OO design and implementation.
Touch of Class: Learning to Program Well with Objects and Contracts
From object technology pioneer and ETH Zurich professor Bertrand Meyer, winner of the Jolt award and the ACM Software System Award, a revolutionary textbook that makes learning programming fun and rewarding. Meyer builds his presentation on a rich object-oriented software system supporting graphics and multimedia, which students can use to produce impressive applications from day one, then understand inside out as they learn new programming techniques.

Object-Oriented Reengineering Patterns
Object-Oriented Reengineering Patterns collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. This book is made available under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free, or you can buy a softcover copy from lulu.com.






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