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The Art and Craft of Programming, Python Edition
This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python. Although Python is used as the language, teaching Python is not the main point of this book. Rather, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment.
Porting to Python 3: An In-depth Guide
Porting to Python 3 doesn't have to be daunting. This book guides you through the process of porting your Python 2 code to Python 3, from choosing a porting strategy to solving your distribution issues.

Problem Solving with Algorithms and Data Structures Using Python
THIS TEXTBOOK is about computer science. It is also about Python. However, there is much more. The study of algorithms and data structures is central to understanding what computer science is all about. Learning computer science is not unlike learning any other type of difficult subject matter. The only way to be successful is through deliberate and incremental exposure to the fundamental ideas. A beginning computer scientist needs practice so that there is a thorough understanding before continuing on to the more complex parts of the curriculum. In addition, a beginner needs to be given the opportunity to be successful and gain confidence.

Introduction to Python for Econometrics, Statistics and Data Analysis
Python is a widely used general purpose programming language, which happens to be well suited to Econometrics and other more general purpose data analysis tasks. These notes provide an introduction to Python for a beginning programmer. They may also be useful for an experienced Python programmer interested in using NumPy, SciPy, and matplotlib for numerical and statistical analaysis.
How To Write Your Own Software Using Python
This book will help you build basic programming skills. The topics are organized in a way that builds up the language in layers from simple, central concepts to more advanced features. Programming exercises are provided to encourage further exploration of each layer.
A Byte of Python
'A Byte of Python' is a book on programming using the Python language. It serves as a tutorial or guide to the Python language for a beginner audience. If all you know about computers is how to save text files, then this is the book for you.
Dive Into Python 3
Mark Pilgrim's Dive Into Python 3 is a hands-on guide to Python 3 (the latest version of the Python language) and its differences from Python 2. As in the original book, Dive Into Python, each chapter starts with a real, complete code sample, proceeds to pick it apart and explain the pieces, and then puts it all back together in a summary at the end. Dive Into Python 3 is a Python book for experienced programmers. Whether you're an experienced programmer looking to get into Python 3 or a grizzled Python veteran who remembers the days when you had to import the string module, Dive Into Python 3 is your 'desert island' Python 3 book.

Computational Physics with Python
This book is a complete introduction to the field of computational physics, with examples and exercises in the Python programming language. Computers play a central role in virtually every major physics discovery today, from astrophysics and particle physics to biophysics and condensed matter.

Invent with Python
This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples.
Programming Computer Vision with Python: Tools and Algorithms for Analyzing Images
This book is a hands-on introduction to computer vision using Python.

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