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The Culture Game: Tools for the Agile Manager
THE CULTURE GAME is your tutorial and reference guide for creating lasting business agility in your organization. This is the handbook for managers who want to rapidly develop a culture of learning inside their teams. THE CULTURE GAME book provides you with specific tools and techniques to help your teams (and the entire enterprise) rapidly respond to change. THE CULTURE GAME describes 16 patterns of team-learning behavior, distilled from Agile software development. This book provides the tools to socialize these ideas throughout your organization.
The Scrum Primer
This book is a a Lightweight Guide to the Theory and Practice of Scrum.

Real Life Scrum
Real Life Scrum contains the most typical problems teams and organizations encounter when adopting Agile and Scrum. Organizations soon discover it is overly simplistic to say that 'Scrum by the book' is bad or that 'Scrum but' is a failure, since neither will get you very far if you do not understand why you are doing it and the actual tradeoffs you are making.

UX Design for Startups
Creating a great user experience doesn�t have to be a lengthy or expensive process. This hands-on book shows you how to use Lean UX techniques to do it faster and smarter. You�ll learn how to tighten the iteration loop, get more customer feedback, reduce the time it takes to get great products to market, and build something your customers will truly love.

Agile Transition: What you Need to Know Before Starting
Agile Transition shares some fundamental knowledge to support many of the observations and conclusions that the authors have identified within organizations that have transitioned to a more agile approach to work. The authors share their failures and learnings in organizations transitioning to embrace agile, and they share their experiences of what is required to succeed.
O'Reilly� Learning JavaScript Design Patterns
With Learning JavaScript Design Patterns, you�ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you.

Developing Modern Mobile Web Apps: Patterns and Practices
This book provides guidance on building mobile web experiences using HTML5, CSS3, and JavaScript. It is a patterns & practices guide.

Picturing Programs: An Introduction to Computer Programming
A first programming course should not be directed towards learning a particular programming language, but rather at learning to program well; the programming language should get out of the way and serve this goal. The simple, powerful Racket language (related to Scheme) allows us to concentrate on the fundamental concepts and techniques of computer programming, without being distracted by complex syntax.
97 Things Every Software Architect Should Know: Collective Wisdom from the Experts
In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra - offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience.
97 Things Every Programmer Should Know: Collective Wisdom from the Experts
Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice.






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