|Categories||Download eBook: GPU Gems 2: Programming Techniques for High-Performance Graphics Computation|
The GPU Gems series features a collection of the most essential algorithms required by Next-Generation 3D Engines.
This sequel to the best-selling, first volume of GPU Gems details the latest programming techniques for today�s graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today�s competitive environment. Real-time graphics programmers will discover the latest algorithms for creating advanced visual effects, strategies for managing complex scenes, and advanced image processing techniques. Readers will also learn new methods for using the substantial processing power of the GPU in other computationally intensive applications, such as scientific computing and finance. Twenty of the book�s forty-eight chapters are devoted to GPGPU programming, from basic concepts to advanced techniques. Written by experts in cutting-edge GPU programming, this book offers readers practical means to harness the enormous capabilities of GPUs.
Major topics covered include:
Shading, Lighting, and Shadows
General-Purpose Computation on GPUs: A Primer
Simulation and Numerical Algorithms
More Graphics and Animation eBooks:
3D Rendering: An Introduction
Programming Vertex, Geometry, and Pixel Shaders
Learning Modern 3D Graphics Programming
Blender 3D: Noob to Pro
Blender Basics: A Classroom Tutorial Book