freecomputerbooks.pickatutorial.com Computer Tutorials and Books
Tutorials: C / C++ | C#.NET | PHP MySQL | Java | Java Script | jQuery | HTML | xHTML | HTML5 | VB Script | CSS

Books: C/C++ | C# | Android | Mathematics | Database | Cloud | Graphics | Networking | Oracle | Hardware | AI
Categories Download eBook: The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics Bookmark and Share

Title The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Authors Randima Fernando, Mark J. Kilgard
Publisher: Addison-Wesley Professional (March 8, 2003)
Paperback: 384 pages
Language: English
ISBN-10: 0321194969
ISBN-13: 978-0321194961
Book Description

Cg (C for graphics) is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms. By providing a new level of abstraction, Cg lets developers more directly target OpenGL�, DirectX�, Windows�, Linux, Mac OS X�, and console platforms, such as the Xbox�, without having to program directly to the graphics hardware assembly language. Cg was developed by NVIDIA� Corporation in close collaboration with Microsoft� Corporation, and is compatible with both the OpenGL API and Microsoft's HLSL for DirectX 9.0.

Cg is the key to unlocking the power of a new generation of programmable graphics hardware. This book is the definitive introduction to Cg, and will be essential for anyone programming high-quality real-time graphics. The Cg Tutorial will teach you to use Cg to create effects never before available for real-time applications."

The Cg Tutorial explains how to implement both basic and advanced techniques for today's programmable GPU architectures.

Major topics covered include:

3D transformations
Per-vertex and per-pixel lighting
Skinning and key-frame interpolation
Environment mapping
Bump mapping
Fog
Performance optimization
Projective texturing
Cartoon shading
Compositing
Download eBook
|
|
|
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics

More Graphics and Animation eBooks:
3D Rendering: An Introduction
Direct2D Succinctly
Computer Graphics
Programming Vertex, Geometry, and Pixel Shaders
Learning Modern 3D Graphics Programming
GPU Gems 2: Programming Techniques for High-Performance Graphics Computation
Blender 3D: Noob to Pro
Blender Basics: A Classroom Tutorial Book





Home - Advertise - Contact - Disclaimer - About Us
© Since 2006 pickatutorial.com -- All Rights Reserved.